Got it—five distinct styles. Here's the list:


1. **Low-Poly Retro** (pixel-vibe, 90s game feel)  

2. **Cartoon Fantasy** (bright, whimsical, RPG-ish)  

3. **Semi-Realistic Modern** (detailed humans, urban grit)  

4. **Cyberpunk Neon** (high-tech, dark future)  

5. **Horror Survival** (creepy, low-light, decayed)  


Each pack: 5-10 characters + enemies + props + modular envs. Your topology edge fits all—clean deform across styles. Start with one, build out.

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Here’s a focused list of asset packs to cover major game styles—each with characters, enemies, props, and modular envs. Start with these four: low-poly retro, stylized cartoon/fantasy, semi-realistic, cyberpunk/sci-fi. All rigged/LOD'd with your topology edge.


1. **Low-Poly Retro** (pixel-art vibe, PS1-ish)  

   - 5-8 characters (heroes, NPCs)  

   - 4 enemies (grunts, bosses)  

   - Props: crates, weapons, signs  

   - Env: modular blocks, tilesets (dungeons, cities)  


2. **Stylized Cartoon/Fantasy** (bright, exaggerated)  

   - 6-10 characters (warriors, mages, elves)  

   - 5 enemies (goblins, dragons)  

   - Props: swords, potions, treasure  

   - Env: forests, castles, villages  


3. **Semi-Realistic** (detailed but not photoreal)  

   - 5-7 characters (soldiers, civilians)  

   - 3-5 enemies (mutants, robots)  

   - Props: guns, gear, vehicles  

   - Env: urban streets, labs, ruins  


4. **Cyberpunk/Sci-Fi** (neon, gritty)  

   - 5-8 characters (hackers, cyborgs)  

   - 4 enemies (drones, gangs)  

   - Props: hoverbikes, neon signs  

   - Env: city blocks, alleys, billboards  


That's broad coverage—fantasy to modern. Pump one pack first, test on Sketchfab/CGTrader.