Got it—five distinct styles. Here's the list:
1. **Low-Poly Retro** (pixel-vibe, 90s game feel)
2. **Cartoon Fantasy** (bright, whimsical, RPG-ish)
3. **Semi-Realistic Modern** (detailed humans, urban grit)
4. **Cyberpunk Neon** (high-tech, dark future)
5. **Horror Survival** (creepy, low-light, decayed)
Each pack: 5-10 characters + enemies + props + modular envs. Your topology edge fits all—clean deform across styles. Start with one, build out.
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Here’s a focused list of asset packs to cover major game styles—each with characters, enemies, props, and modular envs. Start with these four: low-poly retro, stylized cartoon/fantasy, semi-realistic, cyberpunk/sci-fi. All rigged/LOD'd with your topology edge.
1. **Low-Poly Retro** (pixel-art vibe, PS1-ish)
- 5-8 characters (heroes, NPCs)
- 4 enemies (grunts, bosses)
- Props: crates, weapons, signs
- Env: modular blocks, tilesets (dungeons, cities)
2. **Stylized Cartoon/Fantasy** (bright, exaggerated)
- 6-10 characters (warriors, mages, elves)
- 5 enemies (goblins, dragons)
- Props: swords, potions, treasure
- Env: forests, castles, villages
3. **Semi-Realistic** (detailed but not photoreal)
- 5-7 characters (soldiers, civilians)
- 3-5 enemies (mutants, robots)
- Props: guns, gear, vehicles
- Env: urban streets, labs, ruins
4. **Cyberpunk/Sci-Fi** (neon, gritty)
- 5-8 characters (hackers, cyborgs)
- 4 enemies (drones, gangs)
- Props: hoverbikes, neon signs
- Env: city blocks, alleys, billboards
That's broad coverage—fantasy to modern. Pump one pack first, test on Sketchfab/CGTrader.